Valuepack: Design Patterns:Elements of Reusable Object-Oriented Software with Applying UML and Patterns:An Introduction to Object-Oriented Analysis and Design and Iterative Development

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  1. Valuepack: Design Patterns:Elements of Reusable Object-Oriented Software with Applying UML and Patterns:An Introduction to Object-Oriented Analysis and Design and Iterative Development
    Josselin Tillay-doledec: josselintillaydoledec bought Valuepack: Design Patterns:Elements of Reusable Object-Oriented Software with Applying UML and Patterns:An Introduction to Object-Oriented Analysis and Design and Iterative Development and rated it ★★★★ :

    Excellent bouquin sur les modèles de conception (non-informaticien s'abstenir :p )
    Il m'a permis de mieux les appréhender et d'apprendre tout ceux que j'avais pas vu encours.

    Monday, 11-Jul-11 14:08:15 UTC
    1. Julien Chaumond: julien

      Pas trop théorique ?

      Monday, 11-Jul-11 15:20:33 UTC · view on Twitter
    2. clemnt: clemnt

      trop de bouquins à lire dans ma to do mais je le garde dans un coin quand même, thks.

      Monday, 11-Jul-11 20:00:47 UTC
    3. Edouard Gasser: edouard

      Je propose un filtre Geek! +1 si vous êtes d'accord.

      Monday, 11-Jul-11 20:09:13 UTC · view on Twitter
    4. Josselin Tillay-doledec: josselintillaydoledec

      @julien nan ça va, ya des exemples pour chacun !

      @edouard +1

      Tuesday, 12-Jul-11 16:01:02 UTC

Product Information

Design Patterns is based on the idea that there are only so many design problems in computer programming. This book identifies some common program-design problems--such as adapting the interface of one object to that of another object or notifying an object of a change in another object's state--and explains the best ways (not always the obvious ways) that the authors know to solve them. The idea is that you can use the authors' sophisticated design ideas to solve problems that you often waste time solving over and over again in your own programming. The authors have come up with some ingenious ways to solve some common vexations among object-oriented programmers. Want to build a page-layout program that embeds inline images among characters of various sizes? How about building a program that converts files of one format to another? Chances are, some programmer already has thought of a better solution than you will and the recipes you need are here. Solutions are presented in generalised diagrams of data and logic structures. The idea is that you can take the concepts presented here and adapt them--in whatever language you use--to your individual situation. You may have to read some of the chapters several times before you fully understand them, but when you find a solution in this book, it will make your job easier and your results more elegant. --Jake Bond

Author : Erich GammaRichard HelmRalph JohnsonJohn VlissidesCraig Larman

Label : Addison Wesley

Manufacturer : Addison Wesley

Studio : Addison Wesley

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