GPU Pro: Advanced Rendering Techniques
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GPU Pro This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for... Full description
Label : A K Peters
Manufacturer : A K Peters
Studio : A K Peters
Creator : Klaus EngelWolfgang Engel
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